Dylan DL&C

Dylan DL&C

Postby s181009 » July 26th, 2018, 8:09 pm

Test
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Re: Dylan DL&C

Postby thomasm » July 26th, 2018, 8:16 pm

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Re: Dylan DL&C

Postby s181009 » August 9th, 2018, 9:04 pm

For this project I am making a watch go into a watch collection box, I will be using my own watch box that I have, will update this page with it. The watch is a combination of a Maserati watch face with a Seiko band.

Reference images that I used.

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Last edited by s181009 on August 9th, 2018, 9:10 pm, edited 1 time in total.
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Re: Dylan DL&C

Postby s181009 » August 9th, 2018, 9:06 pm

Started on the watch face.

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Re: Dylan DL&C

Postby s181009 » August 10th, 2018, 12:34 pm

Rounded watch face

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Re: Dylan DL&C

Postby s181009 » August 12th, 2018, 1:33 pm

Watch band Links completed.

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Re: Dylan DL&C

Postby thomasm » August 16th, 2018, 10:18 am

Excellent progress. Please keep posting updates.
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Re: Dylan DL&C

Postby s181009 » September 8th, 2018, 12:18 pm

Watch Model fully complete
Textures coming soon

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Re: Dylan DL&C

Postby s181009 » April 8th, 2019, 10:56 am

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Watch model done with first render
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Re: Dylan DL&C

Postby thomasm » April 10th, 2019, 12:18 pm

I think that's looking pretty good.
Next would be to separate all the necessary render passes and the shadow for re-assembly in Nuke. directDiffuse, indirectDiffuse, directSpec and indirectspec and holdout AOVs hsould be enough. Unless you're using a glass shader, in which case you'll need the transmissive glass lobe as well
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