I started working on a Classic F1 car. Needed something to Model during my spare time due to no new games being out. Thanks Square Enix for delaying Final Fantasy XV. It gives me more time to improve.
I will make a suggestions now to think about a bit later in the modelling progression... When creating something mechanical like this, blocking it is a great way to build its form, but as you progress its generally a great idea to break parts of the model down into its mechanical parts including all of the panels that are bolted together should be treated as their own little model.
check out this great video from an expert talking about breaking down a model.